Comman To Merge Vectos Together Figma
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Nov 05, 2025 · 13 min read
Table of Contents
Merging vectors in Figma is a fundamental skill for creating complex shapes, icons, and illustrations. Mastering this technique allows you to combine simple paths into intricate designs, streamline your workflow, and maintain a clean and organized design file. This comprehensive guide will delve into the various methods for merging vectors in Figma, providing step-by-step instructions, practical examples, and best practices to help you unlock the full potential of Figma's vector editing capabilities.
Understanding Vector Paths in Figma
Before diving into the methods for merging vectors, it's crucial to understand the basic building blocks of vector graphics in Figma: paths.
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What are Vector Paths? Vector paths are lines or curves defined by mathematical equations, rather than pixels. This makes them scalable without losing quality, a key advantage for design work. In Figma, you create paths using tools like the Pen tool, Shape tools (Rectangle, Ellipse, etc.), and Boolean operations.
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Components of a Path: Each path consists of:
- Anchor Points: These points define the start and end of a segment.
- Segments: The lines or curves connecting anchor points.
- Handles: Used to control the curvature of segments.
- Fill: The color that fills the area enclosed by a closed path.
- Stroke: The outline or border of the path.
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Why Merge Vectors?
- Creating Complex Shapes: Combine simple shapes to form intricate designs that would be difficult or impossible to create from scratch.
- Simplifying Designs: Merge overlapping shapes to create a single, unified shape, reducing the number of layers in your design.
- Streamlining Workflow: Efficiently manipulate multiple shapes as a single unit, saving time and effort.
- Maintaining Consistency: Ensure that different parts of your design are perfectly aligned and connected.
Methods for Merging Vectors in Figma
Figma offers several powerful methods for merging vectors, each suited for different situations. The primary methods include:
- Boolean Operations (Union, Subtract, Intersect, Exclude)
- Flattening
- Using the Pen Tool to Connect and Draw
- Masking (though not technically merging, achieves a similar visual effect)
We'll explore each of these in detail.
1. Boolean Operations: The Foundation of Vector Merging
Boolean operations are the most common and versatile method for merging vectors in Figma. They allow you to combine two or more shapes based on logical operations:
- Union: Combines all selected shapes into a single shape, adding their areas together.
- Subtract: Removes the area of the top-most shape(s) from the bottom-most shape.
- Intersect: Creates a new shape from the overlapping area of the selected shapes.
- Exclude: Creates a new shape from the areas of the selected shapes that do not overlap.
Step-by-Step Guide to Using Boolean Operations:
- Select the Shapes: Select the vector shapes you want to merge. You can select multiple shapes by holding down the Shift key while clicking on each shape.
- Access Boolean Operations: In the top toolbar, you'll find a dropdown menu labeled with a Venn diagram icon (two overlapping circles). Click on this menu to reveal the Boolean operation options: Union, Subtract, Intersect, and Exclude.
- Choose the Appropriate Operation: Select the Boolean operation that best suits your desired outcome. Here's a breakdown:
- Union: To combine shapes into a single, solid shape.
- Subtract: To cut out a shape from another.
- Intersect: To keep only the overlapping area of shapes.
- Exclude: To keep the non-overlapping areas of shapes.
- Observe the Result: Figma will immediately apply the selected Boolean operation to the selected shapes, creating a new vector shape based on the operation.
- Edit the Result (Optional): After applying a Boolean operation, the resulting shape is still editable. You can:
- Adjust Individual Shapes: Double-click on the resulting shape to access and modify the original shapes that were used in the operation. This is known as non-destructive editing, as you're not permanently altering the original shapes.
- Change the Operation: You can easily switch between different Boolean operations after the initial application. Simply select the resulting shape and choose a different operation from the dropdown menu.
- Release Compound Shape: If you want to separate the resulting shape back into its original components, select the shape and click "Release Compound Shape" from the same Boolean operations dropdown.
Examples of Boolean Operations:
- Creating a Heart Shape (Union): Create two circles and position them so they overlap slightly. Select both circles and choose Union. Next, create a rectangle and rotate it 45 degrees. Use the Subtract boolean operation to create the bottom point of the heart.
- Creating a Crescent Moon (Subtract): Create two circles, one slightly smaller than the other. Position the smaller circle so it overlaps the larger circle. Select both circles and choose Subtract. The smaller circle will be cut out of the larger circle, leaving a crescent moon shape.
- Creating a Logo with Interlocking Shapes (Intersect): Create two overlapping shapes. Select both shapes and choose Intersect. Only the area where the shapes overlap will remain.
- Creating a Shape with Cutouts (Exclude): Create a larger shape and several smaller shapes that overlap it. Select all shapes and choose Exclude. The areas where the smaller shapes overlap the larger shape will be cut out.
Best Practices for Boolean Operations:
- Layer Order Matters: The order of the layers is crucial for Subtract. The top-most layer will be subtracted from the layer(s) below it. Make sure your layers are arranged correctly before applying the operation. Use
Ctrl + ]orCtrl + [(orCmd + ]andCmd + [on Mac) to move layers up and down. - Experiment: Don't be afraid to experiment with different Boolean operations and layer arrangements to achieve your desired result. The possibilities are endless.
- Non-Destructive Editing: Take advantage of Figma's non-destructive editing capabilities to fine-tune your designs after applying Boolean operations.
- Complex Shapes: For extremely complex shapes, consider breaking down the process into smaller, more manageable steps. Use multiple Boolean operations in sequence to build up the final design.
2. Flattening Vectors: Converting to a Single, Editable Path
Flattening a vector converts it into a single, editable path. This can be useful for simplifying complex shapes created with Boolean operations or for optimizing vector files for export. Unlike Boolean operations which can be "released" flattening is a destructive process - you cannot easily go back to the original shapes.
Step-by-Step Guide to Flattening Vectors:
- Select the Shape: Select the vector shape you want to flatten. This could be a single path, a group of paths, or a shape created with Boolean operations.
- Flatten: Right-click on the selected shape and choose "Flatten" from the context menu. Alternatively, go to Object > Flatten.
- Edit the Result: The shape is now a single path, and you can edit its individual anchor points and segments using the Vector Editing tools (Pen Tool, Edit Object tool - the arrow).
When to Use Flattening:
- Finalizing a Shape: Once you're happy with the result of Boolean operations and don't need to make further adjustments to the original shapes, flattening can simplify the design.
- Exporting Vectors: Flattening can reduce the file size of exported vector graphics, especially those with complex Boolean operations.
- Advanced Vector Editing: Flattening allows you to manipulate the individual anchor points and segments of a complex shape with greater precision.
Cautions with Flattening:
- Destructive Process: Flattening is a destructive process. Once a shape is flattened, you cannot easily revert to the original shapes. Make sure you have a backup copy of your design before flattening.
- Complexity: Flattening complex shapes can create a large number of anchor points, which can make the shape difficult to edit.
3. Using the Pen Tool to Connect and Draw: The Manual Approach
The Pen Tool is a powerful tool for creating and editing vector paths from scratch. It can also be used to manually connect and merge existing vector paths. This method requires more skill and precision but offers the most control over the final result.
Step-by-Step Guide to Connecting Vectors with the Pen Tool:
- Select the Pen Tool: Select the Pen Tool from the toolbar (or press the
Pkey). - Identify Endpoints: Identify the endpoints of the vector paths you want to connect. These are the points where the paths are currently open.
- Click on the First Endpoint: Click on one of the endpoints with the Pen Tool. This will start a new path segment.
- Click on the Second Endpoint: Click on the other endpoint to connect the two paths. Figma will automatically create a segment between the two points.
- Join (if necessary): Sometimes, even after connecting the endpoints, the paths are not fully joined. Select both paths and look for a "Join" option. This might be available in the properties panel or through a right-click menu. If the shapes are properly connected, they should now behave as a single path.
- Adjust the Segment (Optional): Use the handles to adjust the curvature of the segment to create a smooth transition between the two paths.
Creating New Shapes with the Pen Tool:
The Pen Tool can also be used to draw entirely new shapes that seamlessly connect with existing vectors.
- Select the Pen Tool: Select the Pen Tool from the toolbar (or press the
Pkey). - Click on an Existing Endpoint (Optional): To start drawing a new shape that connects to an existing vector, click on one of its endpoints. If you don't want to connect, simply click anywhere on the canvas to start a new, independent path.
- Draw the New Shape: Click and drag to create anchor points and segments. Use the handles to control the curvature of the segments.
- Close the Path (Optional): To create a closed shape, click on the starting point of the path. Figma will automatically close the path.
- Refine the Shape: Use the Vector Editing tools to refine the shape and adjust the position of anchor points and handles.
Tips for Using the Pen Tool:
- Practice: The Pen Tool can be challenging to master, so practice regularly to improve your skills.
- Zoom In: Zoom in on the canvas for greater precision when placing anchor points and adjusting handles.
- Use Handles Wisely: Handles are essential for creating smooth curves. Experiment with different handle positions to achieve the desired effect.
- Simplify Paths: Avoid creating unnecessary anchor points. The fewer anchor points a path has, the smoother and more efficient it will be.
- Shift Key: Hold down the Shift key to constrain the angle of segments to 45-degree increments.
4. Masking: A Visual Merging Technique
While not a true merging method, masking allows you to visually combine shapes by using one shape to hide portions of another. This is particularly useful for creating complex effects and textures.
Step-by-Step Guide to Masking in Figma:
- Prepare the Layers: Place the shape you want to mask (the masked layer) directly above the shape you want to use as the mask (the mask layer) in the Layers panel.
- Select Both Layers: Select both the masked layer and the mask layer.
- Create the Mask: Right-click on the selected layers and choose "Use as mask." Alternatively, use the keyboard shortcut
Ctrl + Alt + M(orCmd + Option + Mon Mac). - Observe the Result: The masked layer will now be clipped to the shape of the mask layer. Only the portion of the masked layer that overlaps the mask layer will be visible.
How Masking Works:
The mask layer acts as a stencil, revealing only the parts of the masked layer that fall within its boundaries. The mask layer itself remains visible, but its fill and stroke are ignored.
Advantages of Masking:
- Non-Destructive: Masking is a non-destructive technique. You can easily adjust the position, size, and shape of both the masked layer and the mask layer without permanently altering their geometry.
- Complex Effects: Masking can be used to create a wide range of complex effects, such as clipping images to shapes, creating text with textured fills, and revealing patterns within shapes.
Limitations of Masking:
- Not a True Merge: Masking does not actually combine the shapes into a single path. The masked layer and the mask layer remain separate layers in the Layers panel.
- Performance: Complex masks with many layers can sometimes impact performance, especially in large design files.
Advanced Vector Editing Techniques
Beyond the basic methods, here are some advanced techniques to further enhance your vector merging skills:
- Using the Vector Editor: Figma's Vector Editor provides granular control over individual anchor points and segments. Double-click on a shape to enter Vector Editing mode, where you can:
- Add Anchor Points: Add new anchor points to a path to create more complex shapes.
- Delete Anchor Points: Delete unnecessary anchor points to simplify paths.
- Move Anchor Points: Drag anchor points to reposition them.
- Adjust Handles: Drag handles to adjust the curvature of segments.
- Change Segment Types: Convert between straight segments and curved segments.
- Pathfinder Tools (Alternatives to Boolean Operations): While Figma doesn't explicitly have "Pathfinder" tools like Adobe Illustrator, Boolean operations serve a similar purpose. Understanding the logic behind Pathfinder operations can help you choose the right Boolean operation for your desired outcome.
- Plugins: Explore Figma plugins that offer advanced vector editing capabilities, such as shape builders and path manipulation tools.
Best Practices for Vector Merging in Figma
- Plan Ahead: Before you start merging vectors, take some time to plan your design and consider the best approach for achieving your desired result.
- Organize Your Layers: Keep your Layers panel organized by naming and grouping layers. This will make it easier to navigate your design and make changes later on.
- Use Non-Destructive Techniques: Whenever possible, use non-destructive techniques like Boolean operations and masking. This will give you more flexibility to make changes to your design without permanently altering the original shapes.
- Simplify Your Designs: Avoid creating unnecessary complexity in your vector designs. The fewer anchor points and segments a path has, the smoother and more efficient it will be.
- Experiment and Practice: The best way to master vector merging in Figma is to experiment and practice regularly. Don't be afraid to try new techniques and explore the possibilities.
Troubleshooting Common Issues
- Boolean Operations Not Working as Expected:
- Layer Order: Double-check the layer order, especially for Subtract operations.
- Overlapping: Ensure that the shapes are actually overlapping in the way you intend.
- Closed Paths: Make sure all paths are closed (if they are supposed to be).
- Difficulty Editing Flattened Shapes:
- Too Many Anchor Points: Try simplifying the shape by deleting unnecessary anchor points.
- Zoom In: Zoom in on the canvas for greater precision when editing anchor points and handles.
- Masking Issues:
- Layer Order: Ensure the masked layer is directly above the mask layer.
- Visibility: Make sure both the masked layer and the mask layer are visible.
- Mask Layer Fill: The fill of the mask layer doesn't matter; only its shape is used for masking.
Conclusion
Merging vectors in Figma is an essential skill for any designer. By mastering the techniques outlined in this guide, you can create complex shapes, streamline your workflow, and unlock the full potential of Figma's vector editing capabilities. Whether you're using Boolean operations, flattening, the Pen Tool, or masking, remember to plan ahead, organize your layers, and practice regularly. With a little effort, you'll be able to create stunning vector graphics with ease.
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